Camera Navigation & Selection

Camera Navigation

  • MMBMOUSE MOVE – orbit around focus point. If the camera hasn’t been focused, the default focus point is the world origin.
  • L-SHIFT + MMBMOUSE MOVE – panning towards mouse movement direction.
  • MOUSE SCROLL WHEEL – zoom in/zoom out.

Object Selection

  • LEFT CLICK – select object.
  • LCTRL + LEFT CLICK – append object to selection; if the object is already selected, it will be deselected.
  • LMB + MOUSE MOVE – multi select via rectangle shape.
  • LMB + LSHIFT + MOUSE MOVE – multi deselect via rectangle shape.
  • F – focus camera on selection.
  • DELETE – delete selected objects.
  • LCTRL + D – duplicate selected objects.

Selection Grab

  • C – beign grab session. [WHEN SESSION IS ACTIVE]
  • C – end grab session.
  • LEFT CLICK – end grab session.
  • LSHIFT + HRZ MOUSE MOVE – rotate objects around surface normal.
  • LSHIFT + LCTRL + HRZ MOUSE MOVE – orbit objects around anchor point.
  • LCTRL + HRZ MOUSE MOVE – scale objects.
  • Q + HRZ MOUSE MOVE – offset obejcts from the surface on which they are sitting.
  • LALT + MOUSE MOVE – adjust anchor point.
  • B – next surface alignment axis (i.e. can be used to cycle through all available surface alignment axes).

Selection Grid Snap

  • HOLD DOWN B to activate. [WHEN SESSION IS ACTIVE]
  • move the mouse to choose a snap pivot.
  • HOLD DOWN LMB + MOUSE MOVE – snap to grid.

Selection Object-to-Object Snap

  • P – begin snap session; [WHEN SESSION IS ACTIVE]
  • P – end snap session;
  • LEFT CLICK – end snap session;
  • HOLD DOWN LCTRL – enable flexi snap;
  • HOLD DOWN LSHIFT – enable more control;
  • move mouse to snap selected objects to nearby obejcts;

Flying Camera Mode

Select “Flying Camera” from the mode selection button.


Light Control

  • Select the Light object to rotate lighting direction.
  • i – Bring light to current camera view.